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Archive for June, 2012
Animation for Game Character (some movements and cycles)
June 26, 2012
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some Cycles and Movements that I Animated for the FPS shooter “Mist of Stagnation” from Osiris Studious.
NOTE: this Video is not the final render, and the textures are not in high rez, it’s just for demonstrating the player’s Animations and Movements through the Game.
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